Experience Designer
Company: Disneyland Hong Kong
Location: San Francisco
Posted on: November 2, 2024
Job Description:
Experience Designers play a crucial role in conceptualizing,
designing, and implementing immersive gaming experiences that
leverage cutting-edge AR/VR technologies. You will partner with our
world-class art and creative teams to ensure game concepts are
implemented to their intended design and primary goal is to enhance
the overall experience of our players.What you'll do
- Collaborate with a multidisciplinary development team to
conceptualize and develop game ideas that leverage the capabilities
of AR/VR and other emerging technology.
- Design game mechanics, features, and systems tailored
specifically for next-generation, immersive experiences.
- Create and iterate on game design documents, storyboards,
wireframes, and prototypes.
- Utilize Unreal Engine and its Blueprint scripting system to
implement and optimize gameplay mechanics, interactions, and user
interactions.
- Rapidly prototype game mechanics to test and iterate on
gameplay concepts.
- Gather feedback from playtesting sessions and use data-driven
insights to refine game design elements.
- Work closely with artists, programmers, and other team members
to ensure seamless integration of design elements.
- Collaborate with UI artists to create intuitive and immersive
user interfaces for AR/VR and other immersive interactions.
- Conduct thorough testing and debugging of games mechanics and
overall user experience to ensure high performance and quality.What
we're looking for
- Undergraduate or graduate degree in entertainment design, game
design, interaction design, new media design, related field, or
equivalent experience.
- 3+ years professional experience as a game/level designer and
demonstrable facility in the process & design of interactive
experiences: knowledge of flow, pace, engagement, structure,
environment, storytelling, replay, etc.
- Proficient with at least one game engine (Unreal Engine
preferred), and previous, professional experience working with game
engines, using scripting tools to orchestrate events, systems, and
implementing work into the pipeline.
- Knowledge, appreciation (& identification) of design patterns
related to design of user-centered interactive experiences &
UI.
- You know the power of metrics & data and want to discover the
best possible experience via collected analytics and community
feedback.
- Expert with standard design communication tools: Illustrator,
Photoshop, Visio / OmniGraffle.
- Skilled with level design & media prototyping tools: Unity,
Unreal, SketchUp, After Effects, etc.
- Works well with direction, but also is self-motivated and will
proactively seek out solutions to unexpected problems.
- Able to self-manage and work efficiently under tight
deadlines.
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Keywords: Disneyland Hong Kong, Mountain View , Experience Designer, Other , San Francisco, California
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